﻿#region

using System.Net.Sockets;

#endregion

namespace Jiubang.Communication.Common{
    //public struct ResponseContext
    //{
    //    internal BufferSegment buffer;
    //    internal Socket socket;

    //    public bool Equals(ResponseContext response)
    //    {
    //        if (!buffer.Equals(response.buffer)) return false;
    //        if (socket != null && response.socket != null) return socket.Equals(response.socket);
    //        return socket == response.socket;
    //    }
    //}
}